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Picture

lesson 2

tutorial 1: scoring

1. Score tutorial.
Select “Load World”. Click on Score Tutorial and select “Play”.  After you complete the tutorial click on continue then hit the ‘esc’ key and complete the activities below.


now add these extensions

2. Adding Green Apples. 
Add two green apples in the path of the cycle. Program the cycle to subtract points if it eats a green apple. Play the program.

3. Add More Apples. 
Add 10 more red apples, three green apples and increase the points needed to end the game to 10.

4. Add a Wandering Kodu. 
Add a Kodu and program it to wander around the world.
Program the cycle to avoid the wandering Kodu, when the Kodu is close (the sequence
below is for the cycle).
What is the behavior of the cycle?

Picture
5. Change Program Order. 
Find the WHEN…DO… sequence that has the cycle avoid the Kodu and click on the number of the sequence and drag it up to be the first sequence in the program for the cycle. 

Does this change the behavior?
Navigate back to the home menu and discard changes. Do not save changes.

tutorial 2: glass walls

1. Glass Walls Tutorial.
Select “Load World” and find the Glass Walls Tutorial. Walkthrough the four steps of
the tutorial. Navigate back to the Home Menu. Do not save any changes.
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